WEAPONS
Last updated
Last updated
Our game is meant to be outrageous, but these weapons are no joke.
This is a basic chart to give an idea of how the weapons work. We will be doing individual video tutorials on each weapon and the mechanics before Beta v1. is released in Nov 2024.
Weapons have limited ammo for each game.
DOM MAYG Champagne
Mid
Delayed Rolling Explosion & Vertical Knockback
Extreme Lob
6/8
High Splash Damage Radius
Croc's Revenge Handbag
Long
Upon Impact, Diagonal Knockback
Slight curve
7/8
Tight Radius Explosion
Sonic Boom Pumps
Short - Mid
Non Explosive Blunt Force, Knockdown
Duel Boomerang Multi-Target
4/8
Can Hit Twice & Push Out Debris, Can Clear Debris Path Without Self Damage
Quantum Cellphone
Global
Electrocution, Visible Shock, no knockback
Single Target Selection
1/8
Finds Camping players and disable Shields
Tactical Nuclear Carry-on
Short-Mid
Timed Explosion, Extreme Max Kickback
Rolling via Ground Delivery
8/8
Mass Area of Effect
MAYG Express
Extreme Long
Instant Ballistics Impact, High Horizontal Kickback
Sniper Straight
3/8
Causes Bleeding
Kyokushin FUBAR
Melee
3 Blow Physical Attack, Moderate Horizontal Kickback
Direct Physical Contact
5/8
Can Penetrate Personal Shielding
C4 Lipstick*
Short
Area of Effect Blast, Minor Kickback
Triggered by Proximity
2/8
Can Be Triggered Through Walls
*Slated for Beta V1 Release in Dec 2023.