> For the complete documentation index, see [llms.txt](https://gitbook.mayg.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gitbook.mayg.io/mayg-game-design-overview/diamonds.md).

# DIAMONDS

<figure><img src="/files/9R2uhmw7on3neCpEjDXe" alt=""><figcaption></figcaption></figure>

Diamonds is the social game currency. \
They are not necessary to have as they are not directly related to gameplay.

If a player does not have any daily AP or $GLB left and would like get more on the spot, then players can buy Diamonds.

Players can buy Diamonds with either $GLB or $MAYG (in-game or on-chain).

Diamonds can be exchanged for either AP or $GLB at various rate.&#x20;

Your new AP and $GLB balance will be immediately available.

If your AP exceeds your daily AP base balance, then you will keep the higher balance until you go under your AP base balance - then at which time, your AP will be replenished to the higher value.&#x20;
